tag:blogger.com,1999:blog-10313978.post115020979097025017..comments2023-11-03T06:03:50.388-07:00Comments on The Learning Circuits Blog: Computer Game Design as Horizontal, not Vertical, Activityjayhttp://www.blogger.com/profile/16271633210993298646noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-10313978.post-47379057831262118902007-12-21T12:53:00.000-08:002007-12-21T12:53:00.000-08:00This comment has been removed by a blog administrator.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10313978.post-35631614429364500592007-12-02T21:53:00.000-08:002007-12-02T21:53:00.000-08:00This comment has been removed by a blog administrator.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10313978.post-30997594096915683432007-03-28T20:19:00.000-07:002007-03-28T20:19:00.000-07:00This comment has been removed by a blog administrator.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10313978.post-78043913256939415262007-03-22T14:16:00.000-07:002007-03-22T14:16:00.000-07:00I don't really get it. I do game programming using...I don't really get it. I do game programming using OpenGL and the only vertical and horizontal "activity" is in the language.We don't share the same <A HREF="http://www.saatchi-gallery.co.uk/forum/saatchi_forums.php?action=view&forumid=2" REL="nofollow">opinion</A> do we ..molahttps://www.blogger.com/profile/05573952006031328539noreply@blogger.comtag:blogger.com,1999:blog-10313978.post-1164402107428068332006-11-24T13:01:00.000-08:002006-11-24T13:01:00.000-08:00This comment has been removed by a blog administrator.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10313978.post-1164402057685851492006-11-24T13:00:00.000-08:002006-11-24T13:00:00.000-08:00This comment has been removed by a blog administrator.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10313978.post-1150376808593509162006-06-15T06:06:00.000-07:002006-06-15T06:06:00.000-07:00Hi Mark,I could not agree with you more. I thank...Hi Mark,<BR/><BR/>I could not agree with you more. I thank you for correcting my sloppy writing. I absolutely agree that the horizontal skill is not "sim and game design" but "sim and game thinking."Clark Aldrichhttps://www.blogger.com/profile/02114766550628282842noreply@blogger.comtag:blogger.com,1999:blog-10313978.post-1150318847139918572006-06-14T14:00:00.000-07:002006-06-14T14:00:00.000-07:00Clark in one sense I agree with you but we might a...Clark in one sense I agree with you but we might as well start with the programs that are teaching instructional design. One reason I left my doctoral program in history was because its methodology of forcing a student to engage with a subject through an increasingly narrow focus was at complete odds with my education in athropology which taught me the value of context. <BR/><BR/>Let us wish for the day that instructional designers understand not only ADDIE, but psychology, neuroscience, biology, economics, and human cognition. Perhaps academic programs should function more like medical residency programs in which you are required to work in other areas outside your chosen specialty. <BR/><BR/>I'd also suggest that for a horizontal skill, something more like "game-based learning" might be a better nomenclature than sim and game design - since design implies a something (that which you will be designing) vice an understanding or a broad skill set like your own examples of researching and writing. I still think we do a disservice to this fledgling field by allowing a too soon focus on technology and we fail to lay sufficient groundwork on the inherent power of games to teach whether through a powerful PC-based sim, a simple checkerboard or our own imaginations.Markhttps://www.blogger.com/profile/08218024853670656902noreply@blogger.com